Footballguys coined the Perfect Draft article series way back in 2002 when co-founder David Dodds started the series. We featured detailed stat projections and the principles of my Value-Based Drafting system Footballguys was built upon.
Over the years, it's become one of our cornerstone strategy features, delivering a clear plan for crushing your draft. Our stated goal at Footballguys is to help our customers win more at fantasy football, and the Perfect Draft series is a big part of how we do that.
Way back in 2002, David identified two key principles for a Perfect Draft:
1. All Players Have Value
Most of life can be referenced in The Godfather movie. In this case, it's keeping it business, not personal. This means: don't love or hate players. Don't get emotionally attached. Your goal for a Perfect Draft is to draft players who'll significantly outperform their draft position.
I don't believe in "Do Not Draft" lists. I do believe in "I won't draft him at his current Average Draft Position, so I probably won't be getting him" lists like our buddy Matt Waldman put together here.
2. Understand Your Competition In The Draft Room
Whether it's players for your draft, a new car, or Top Shot NFT, if you want to find a good deal on something, you first have to understand the market price of the thing. The going rate that most people agree something is worth. To find good deals in your fantasy draft, you must first understand your competitors' value of a player. In an Auction Draft, this is easy to see. In a regular draft, the cost of a player is their draft position.
You'll have the Perfect Draft when you select players more valuable than the cost of the spot where you draft them. You need to know how you value a player and how the other GMs in your league value a player. We provide this crucial information for you with our Average Draft Position Data.
I'll add four more.
3. Understand Your Scoring System And Your League
This one is the biggest thing I see fantasy GMs miss. It’s the foundation of my Value-Based Drafting system. Your scoring system matters. A LOT. Your starting lineup requirements matter. A LOT. The number of teams in your league matters. A LOT. You're reading a specific article written for a 12-team PPR league with a specific scoring system and starting lineup requirement. We’ll say more below, but in this league, you can very likely wait on a quarterback as they're less valuable. But that’s not all leagues. If you’re in a 14-team superflex league, quarterbacks are insanely valuable. Because the situation is different.
It’s why I put little stock in blanket strategies advocating for shunning a position. Zero-RB or Zero-WR blanket strategies are better for gathering clicks than they are winning leagues. You must know more about your league’s scoring system, starting lineups, and number of teams to understand the value. Fortunately, we’ll do all that for you with our Custom Cheatsheets or our Draft Dominator if you want maximum flexibility. We’ll do the work for you.
4. Flexibility
Author David Allen writes about a concept called "Mind Like Water." He uses the example of how the water in a pond reacts appropriately to whatever rock you throw into it. If you throw a big rock into the pond, the water accepts the big rock and essentially says, "Nice. Big rock". If you throw a pebble into the water, the water accepts the pebble and says, "Nice. Pebble". The point is whatever you present to the water, it accepts and responds appropriately. In this case, the water is flexible.
This is how you should approach your draft. If you go in fixated on drafting two running backs in the first two rounds or avoiding running backs in the first two rounds or never taking a player over 30 years old or any host of inflexible rules you place on yourself, you won't have the Perfect Draft. Be flexible.
It's the adage of letting the game come to you. You need clear valuations of players. And you need a plan of how things may unfold based on what your league mates will do, and then you let the draft come to you. Respond appropriately as it unfolds.
5. Preparation
Seneca said, "Luck is what happens when preparation meets opportunity."
Stephen Leacock once observed: "I am a great believer in luck, and I find the harder I work, the more I have of it."
Both these quotes apply to your fantasy draft. Your draft is no different than anything else important you do. The more prepared you are, the better you're likely to perform.
Think about it. Study the players. Tweak the values. And most importantly, think about how it will unfold. This is where mock drafting can be invaluable. Our Draft Dominator offers sophisticated mock drafting capability. If you do multiple mocks with it, you'll get different results each time.
In a draft setting with a short timer for each pick, there's little time to think. You need to have already thought. And execute based on the values you've already determined.
The very fact you're reading this article right now tells me you're on the right track with this one. Stay with it.
6. Get Your Guys And Have Fun
Regardless of the entry fee, almost all of us play fantasy football because it's fun. We think we know more about picking players than the other folks. Building and managing a team is fun. It's the foundation of our hobby. So have fun.
If you're a Dolphins fan and you hate Josh Allen, as every Dolphins fan should, and seeing him do well hurts your soul, you don't have to draft him. Even if he's there at a bargain. You can draft him. You can make the case you probably should draft him. But don't remove the fun from the value equation. You don't have to draft him.
The other way I see this play is fantasy GMs afraid to get their guy because someone will claim they "reached." Forget about what people say. (Another area where fantasy football is like life) You're drafting players for you. So go get your guys.
Few things are as sad as the GM in your draft who makes their pick and sounds like it's killing them. Draft players you're glad to have. It's way more fun.
You'll see plenty we love below as our Clayton Gray breaks down the pockets of value that will help you win.
Pull up a chair. Settle in. You got this.
Let's Have the Perfect Draft
This Perfect Draft is based on a 12-team league that starts the following players:
- 1 quarterback
- 2 running backs
- 3 wide receivers
- 1 tight end
- 1 flex (RB, WR, or TE)
- 1 kicker
- 1 defense
The league scoring is as follows:
- Passing TD = 4 points
- Passing Yard = 0.04 points
- Turnover = -1 point
- Rushing/Receiving TD = 6 points
- Rushing/Receiving Yard = 0.1 points
- Reception = 1 point
And in an 18-round draft, this will be your average roster construction:
- 2 quarterbacks
- 6-7 running backs
- 6-7 wide receivers
- 1-2 tight ends
- 1 kicker
- 1 defense
Building Your Core, The Top 60
Below are the Top 60 players based on the above scoring system. These 60 players will be your focus for your first five picks and form the core of your team. Using our Rankings Page or the Draft Dominator will give you a Top 60 that is completely custom to your league. That custom ranking is highly recommended.
Rank | Pos | Player | Team/Bye | ADP |
---|---|---|---|---|
1 | WR1 | Justin Jefferson | Min/13 | 1.01 |
2 | RB1 | Christian McCaffrey | SF/9 | 1.02 |
3 | WR2 | Ja'Marr Chase | Cin/7 | 1.03 |
4 | RB2 | Austin Ekeler | LAC/5 | 1.04 |
5 | WR3 | Cooper Kupp | LAR/10 | 1.07 |
6 | WR4 | Tyreek Hill | Mia/10 | 1.05 |
7 | TE1 | Travis Kelce | KC/10 | 1.06 |
8 | WR5 | Stefon Diggs | Buf/13 | 1.10 |
9 | WR6 | CeeDee Lamb | Dal/7 | 1.11 |
10 | WR7 | Amon-Ra St. Brown | Det/9 | 2.03 |
11 | WR8 | A.J. Brown | Phi/10 | 2.02 |
12 | RB3 | Bijan Robinson | Atl/11 | 1.08 |
13 | RB4 | Saquon Barkley | NYG/13 | 1.09 |
14 | WR9 | Davante Adams | LV/13 | 2.01 |
15 | RB5 | Nick Chubb | Cle/5 | 1.12 |
16 | RB6 | Tony Pollard | Dal/7 | 2.06 |
17 | RB7 | Derrick Henry | Ten/7 | 2.05 |
18 | WR10 | Garrett Wilson | NYJ/7 | 2.07 |
19 | QB1 | Jalen Hurts | Phi/10 | 2.12 |
20 | QB2 | Josh Allen | Buf/13 | 2.10 |
21 | WR11 | Jaylen Waddle | Mia/10 | 2.09 |
22 | QB3 | Patrick Mahomes II II | KC/10 | 2.08 |
23 | RB8 | Josh Jacobs | LV/13 | 2.11 |
24 | WR12 | Chris Olave | NO/11 | 3.01 |
25 | TE2 | Mark Andrews | Bal/13 | 3.03 |
26 | RB9 | Joe Mixon | Cin/7 | 4.03 |
27 | WR13 | Tee Higgins | Cin/7 | 3.04 |
28 | WR14 | DeVonta Smith | Phi/10 | 3.02 |
29 | WR15 | DK Metcalf | Sea/5 | 3.07 |
30 | RB10 | Rhamondre Stevenson | NE/11 | 3.06 |
31 | RB11 | Jahmyr Gibbs | Det/9 | 3.09 |
32 | TE3 | T.J. Hockenson | Min/13 | 4.06 |
33 | WR16 | Keenan Allen | LAC/5 | 4.04 |
34 | WR17 | Calvin Ridley | Jac/9 | 4.05 |
35 | RB12 | Aaron Jones | GB/6 | 4.07 |
36 | WR18 | Amari Cooper | Cle/5 | 4.02 |
37 | RB13 | Najee Harris | Pit/6 | 3.05 |
38 | WR19 | Tyler Lockett | Sea/5 | 6.04 |
39 | QB4 | Lamar Jackson | Bal/13 | 4.01 |
40 | WR20 | Deebo Samuel | SF/9 | 3.10 |
41 | WR21 | DeAndre Hopkins | Ten/7 | 4.09 |
42 | QB5 | Joe Burrow | Cin/7 | 3.11 |
43 | WR22 | Chris Godwin | TB/5 | 5.11 |
44 | WR23 | Christian Watson | GB/6 | 5.05 |
45 | RB14 | Travis Etienne Jr. | Jac/9 | 3.08 |
46 | TE4 | George Kittle | SF/9 | 5.03 |
47 | WR24 | Christian Kirk | Jac/9 | 6.10 |
48 | RB15 | Dameon Pierce | Hou/7 | 5.04 |
49 | RB16 | Breece Hall | NYJ/7 | 3.12 |
50 | WR25 | Diontae Johnson | Pit/6 | 6.08 |
51 | WR26 | Terry McLaurin | Was/14 | 5.01 |
52 | WR27 | Drake London | Atl/11 | 5.07 |
53 | WR28 | Brandon Aiyuk | SF/9 | 6.06 |
54 | TE5 | Darren Waller | NYG/13 | 5.09 |
55 | WR29 | DJ Moore | Chi/13 | 4.12 |
56 | WR30 | Mike Williams | LAC/5 | 6.01 |
57 | QB6 | Justin Herbert | LAC/5 | 4.11 |
58 | WR31 | Marquise Brown | Ari/14 | 7.08 |
59 | RB17 | Alexander Mattison | Min/13 | 5.10 |
60 | RB18 | Cam Akers | Phi/10 | 6.02 |
Your First 5 Picks
In general, you should take the best player available on that list for your first five picks. But use good judgment when making your selections. Remember, all these points apply to just this league.
- Don't draft all wide receivers, for example, with your first five picks. While those players may have been the best value at each of your picks, it's tough to have the Perfect Draft when you start with five players at the same position group. Remember, your starting lineup in this league only allows four wide receivers to be started each week.
- Mind the ADP when you pick. If the top two players on the board have ADPs of 5.12 and 3.07 (in that order) and your next pick is 4.04, the 5.12 player will probably be available at your next pick. So you could gain more value by taking the 3.07 player now and then targeting the 5.12 player next.
- But don't push those ADP edges too hard. If the top two players on the board have ADPs of 5.12 and 3.07 (in that order) and your next pick is 5.10, the 5.12 player might not be available at your next pick. It would be best to go ahead and take the 5.12 player now.
- It's probably not best to take multiple tight ends in these first five selections. In normal PPR leagues, it's hard to get good flex value from a tight end. Plus, unless they are elite producers, they generally aren't valuable trade pieces.
- In the past, it was encouraged to pass on quarterbacks early. That's not as concrete of a rule anymore. If they are the best value on the board, feel free to take a single quarterback in the first five rounds.
- Don't mind the bye weeks. There is plenty of time later in the draft to fix any bye-week issues. Plus, the roster you exit your draft with almost always looks different than the roster you'll have in Week 9. The Week 9 byes you stressed about during your draft usually go away on their own through normal free agency and trading.
Assessing Your Core
After your first five picks, your focus moves to rounding out your team based on need. This is a key point in roster-building:
The players you select the rest of the way are completely determined by the players you already selected.
Here are three specific questions you need to answer:
- How many running backs do you have? According to ADP, the average team will have 1.75 running backs after five rounds. You won't need to quickly target the position if you are above this number. If you are below this number, you'll need to return to running backs in the next few rounds -- maybe multiple times.
- How many quarterbacks and tight ends do you have? According to ADP, the average team will now have 0.67 quarterbacks and 0.42 tight ends. There's no need to worry if you don't have players at these positions. There will be value for you throughout the draft. If you have one, you can comfortably avoid taking more at that position for a while. If you have multiple players at either position, you're probably done at the position for the rest of the draft.
- How do your bye weeks look so far? In a perfect world, you'll have no overlap. But overlap happens, and it can be dealt with. If you already have three or more players with the same bye week, you may need to actively avoid that week unless a player is just too good of a value to pass up. You can also target players with a weaker opponent for that week. The Draft Dominator will do this for you automatically.
Sample Starting Roster
Here's a possible start from the 1.06 spot in Round 1
- Pick 1.06 - WR Cooper Kupp, LAR/10
- Pick 2.07 - QB Jalen Hurts, Phi/10
- Pick 3.06 - WR DK Metcalf, Sea/5
- Pick 4.07 - RB Aaron Jones, GB/6
- Pick 5.06 - WR Drake London, Atl/11
Going through our three questions yields the following information:
- You have one running back, so that position will need to be addressed soon.
- You do not have a tight end, so at least one still needs to be taken.
- You have a stellar quarterback and can wait until very late to grab another or completely pass on a backup.
- You have only two players with the same bye, so there is no worry here.
Positional Needs
Now, we'll look at each position and show how to best fill each.
Quarterback
If you already have a quarterback in the first five rounds, you can skip this section. At best, take an upside guy deep into your draft (Kenny Pickett, Sam Howell, or Desmond Ridder come to mind), but it's quite viable to just leave the draft with one quarterback. By the time their bye rolls around, you can snag someone off the waiver wire.
Here are the quarterbacks you should be willing to draft as your starter:
Player | Team/Bye | ADP | Player | Team/Bye | ADP |
---|---|---|---|---|---|
Jalen Hurts | Phi/10 | 2.12 | Daniel Jones | NYG/13 | 9.09 |
Josh Allen | Buf/13 | 2.10 | Kirk Cousins | Min/13 | 9.08 |
Patrick Mahomes II II | KC/10 | 2.08 | Geno Smith | Sea/5 | 10.06 |
Lamar Jackson | Bal/13 | 4.01 | Anthony Richardson | Ind/11 | 10.04 |
Joe Burrow | Cin/7 | 3.11 | Dak Prescott | Dal/7 | 8.04 |
Justin Herbert | LAC/5 | 4.11 | Tua Tagovailoa | Mia/10 | 8.09 |
Justin Fields | Chi/13 | 4.10 | Aaron Rodgers | NYJ/7 | 10.07 |
Trevor Lawrence | Jac/9 | 5.12 | Jared Goff | Det/9 | 10.11 |
Deshaun Watson | Cle/5 | 7.11 |
If you do not have a quarterback and someone from Hurts through Lawrence is still available, take him now.
Most likely, those quarterbacks are gone.
That's fine.
You now have an easy path: Be willing to be the last team in your league to draft their starting quarterback.
Yes. Be the last team in this league to draft their starting quarterback.
The teams that already have starting quarterbacks aren't looking to add another. Think about it. Are you worried about his backup if you have Allen, Hurts, or Mahomes? Of course, you aren't. And your opponents aren't either.
The truth is this: Once 11 teams have a starting quarterback, there is no pressure at the position. You can wait. You can even wait for a few rounds. Someone like Rodgers or Stafford will still be there in the 10th or even 11th round.
And if tragedy strikes and those guys are taken from you, all is not lost. The list of serviceable starting quarterbacks is deep.
Your Backup Quarterback
Remember the key tenet from the Assessing Your Core section? It still applies. When you should draft your backup quarterback depends entirely on when you drafted your starter. If you followed the Perfect Draft plan and were the last team to draft a starter, feel free to be one of the first to take a backup. Even going back-to-back at quarterback is viable. If you did take a quarterback earlier, be willing to wait for a long time to get a second signal-caller.
Running Back
In this league with this setup, running back is the most important position on your roster. As more and more NFL teams deploy multiple backs, the supply of premier fantasy assets is low. If you followed the Perfect Draft blueprint, you will likely have one to three quality running backs after the first five rounds.
Before we dig into backfield depth, if anyone from the Top 60 list from the core-building phase is available, go get them.
Running Back Depth
There are two kinds of depth at running back:
- Running backs with clearly defined roles. These could be short-yardage or third-down backs. They likely won't consistently score high, but they will keep you from getting zeros if you start them occasionally. Think of Jerick McKinnon here.
- Running backs without a defined role but with clear potential if things break for them. These guys are currently behind established starters. They need another back to be injured or to falter before they get a large number of snaps. But if they get those snaps, they'll be great fantasy commodities. Think of Ty Chandler.
The good news is that a few players have roles and potential. Take Samaje Perine. He should have a handful of carries each week and get work out of the backfield. But if Javonte Williams misses time, Samaje could be a workhorse back.
You want to have both kinds of depth. You can't go into a season with a backfield solely full of potential because, sometimes, all of that potential takes eight weeks to be fulfilled. And you can't have a team loaded with third-down backs because they generally don't have the potential to be game-changers if things hit right.
You want at least four backs who currently have a defined role on their team. Whether that role is a workhorse back like Derrick Henry or a third-down back like Jerick McKinnon, you want running backs who play a part for their teams. The brutal nature of the position -- not to mention the new 17-game schedule -- means these players will accumulate injuries. After getting four role-players, you can add two or three guys with potential.
Running Backs with Roles
Player | Team/Bye | ADP | Player | Team/Bye | ADP |
---|---|---|---|---|---|
James Cook | Buf/13 | 7.03 | Brian Robinson Jr/td> | Was/14 | 8.08 |
Rachaad White | TB/5 | 6.05 | Zach Charbonnet | Sea/5 | 9.11 |
James Conner | Ari/14 | 6.09 | Khalil Herbert | Chi/13 | 8.11 |
Alvin Kamara | NO/11 | 7.06 | Jerick McKinnon | KC/10 | 10.09 |
Javonte Williams | Den/9 | 6.12 | Jaylen Warren | Pit/6 | 12.03 |
Ken Walker III | Sea/5 | 4.08 | Jeff Wilson Jr. | Mia/10 | 12.11 |
David Montgomery | Det/9 | 7.04 | Jamaal Williams | NO/11 | 9.04 |
J.K. Dobbins | Bal/13 | 5.06 | Tank Bigsby | Jac/9 | 13.02 |
Isiah Pacheco | KC/10 | 7.07 | Kenneth Gainwell | Phi/10 | 13.08 |
D'Andre Swift | Phi/10 | 6.11 | Raheem Mostert | Mia/10 | 11.09 |
Dalvin Cook | NYJ/7 | 7.02 | Ezekiel Elliott | NE/11 | 12.04 |
AJ Dillon | GB/6 | 8.06 | Elijah Mitchell | SF/9 | 11.03 |
Antonio Gibson | Was/14 | 9.01 | Tyler Allgeier | Atl/11 | 11.08 |
Samaje Perine | Den/9 | 9.06 | Gus Edwards | Bal/13 | 16.01 |
Remember, you want four running backs with defined roles. So if you came out of the first five rounds with two running backs, you need two of the ones listed above. If you already selected four in the core-building phase, you aren't required to take anyone above.
Running Backs with Potential
You want two of these but don't count any of the backs you took as a role-player. Say you took Elijah Mitchell as your fourth back. You would count him as a running back with a role and still want to go after two or three runners with potential.
Wide Receiver
The NFL is all about passing. That not only lifts quarterbacks, but wide receiver scoring is also elevated. That also leads to a wide variety in wide receiver rankings. Some wide receivers will fall past their ADP in almost every draft because some of your competitors will prefer other options.
Scoop this value throughout your draft by staying on a good pace at wide receiver.
But what is a good pace at wide receiver? Let's find out.
Wide receiver is the only position where it's best to build at a steady tempo. If you draft four early, your backup wide receivers have a hard time seeing the starting lineup. Plus, your other positions will lack quality. If you don't tend to your wide receiver corps for a while in your draft and then pile up bodies later, you'll end up with a group of similar players and have multiple difficult start/sit decisions every week. For a Perfect Draft, you want to select wide receivers at a firm clip.
Generally, try to stay around these numbers:
- After 5 rounds, have 2-3 wide receivers
- After 8 rounds, have 3-4 wide receivers
- After 11 rounds, have 4-5 wide receivers
- After 14 rounds, have 5-6 wide receivers
- After 18 rounds, have 6-7 wide receivers
Wide Receivers We Like at ADP
Everyone on the Top 60 list from the core-building phase. If any of those receivers are available, go get them. Otherwise, take from this list.
Player | Team/Bye | ADP | Player | Team/Bye | ADP |
---|---|---|---|---|---|
Michael Pittman Jr/td> | Ind/11 | 7.05 | Hunter Renfrow | LV/13 | 17.02 |
Mike Evans | TB/5 | 7.01 | Alec Pierce | Ind/11 | 16.02 |
Jahan Dotson | Was/14 | 7.12 | Marquez Valdes-Scantling | KC/10 | 15.09 |
Brandin Cooks | Dal/7 | 8.03 | DeVante Parker | NE/11 | 21.11 |
Jordan Addison | Min/13 | 8.02 | Marvin Mims Jr. | Den/9 | 16.12 |
JuJu Smith-Schuster | NE/11 | 10.02 | Isaiah Hodgins | NYG/13 | 17.05 |
George Pickens | Pit/6 | 7.09 | Robert Woods | Hou/7 | 21.07 |
Michael Thomas | NO/11 | 9.03 | Parris Campbell |